Thijmen Bos
Gameplay Programmer
1 Year Professional Experience
Dutch
Thijmen Bos
Gameplay Programmer
1 Year Professional Experience
Dutch
Hello! My name is Thijmen Bos, and I am a gameplay programmer
I am currently working at Climax Studios with the job title Associate Programmer. I am looking for opportunities starting in July 2025.Â
I am in my graduation year at Breda University of applied sciences where I study Creative Media & Game Technologies
View my resume here
These are the projects that either represent me, I am proud of, or are relevant to multiplayer games.
ue5 C++ | AAA | 1 year | PC, PS5, XBOX
My title at the company:
Associate Programmer
My work includes:
Tools related to the game's combat encounters
General gameplay mostly related to combat
Project wide used tools
ue5 | 35 People | 16 weeks| PC
(I joined the team 6 months into the project)
My work includes:
Enemy AI (perception and search behavior)
Responsible for performance (made large improvements to a badly optimized project)
Awards:
These are projects I showcase for the reason of showing my learning ability, experience and diversity.
C++ | 7 people | 8 weeks | PC & PS5
My work includes:
Physics API (using bullet physics)
Gun creation tool
Gun mechanics
Player controller that handles stairs
ue5 | 14 people | 12 weeks | PC
My work includes:
Local multiplayer
Modular weapon creation system
5 unique weapons
Making the game "juicy"
Unity C# | Solo| 4 weeks | PC
Notable features:
Networked for online multiplayer
Advanced player controller
Full playable game
ue5 | 12 people | 8 weeks | PC
My work includes:
Candy AI
Candy eating functionality
UI functionality
ue5 | 7 people | 48 hours | PC
My work includes:
Customer manager & Order generation
Audio implementation
Particles
Set dressing
C++ | Solo | 8 weeks | PC
Notable features:
Written from scratch
Sphere and ellipsoid rendering
Diffuse, metallic and glass materials
Recursive ray bouncing
Point lighting with shadows
Technical Skills
Software Skills
Soft Skills