Candy Craving is a puzzle game about a monster that attempts to eat all the sentient candy in the level, that will intelligently run away from you.
This was my first ever project working with unreal engine, and it was the final project of my first year at BUas
Project page: https://buas.itch.io/2122-y1d-team-4
Learned Unreal Engine 5 for the first time.
Learned about team processes like coding conventions, perforce collaboration. I did already have experience with scrum, but I learned about how it is utilized in a games setting, instead of software development.
I worked on the AI of the enemy. I also worked on a system that binds pressure plates and doors together. You can see both in action in this video.